Lesson 4

Envelopes (ADSR)

ADSR envelopes explained - how Attack, Decay, Sustain, and Release shape every sound in synthesis. Interactive examples.

By the end: You can adjust attack, decay, sustain, and release to create a sound with a deliberate onset, body, and tail.

Envelopes (ADSR)

A waveform describes the oscillator's shape. An envelope describes how a parameter changes over time after a key is pressed and released. Use it to decide whether a sound starts sharply, settles quickly, holds, or leaves a tail.

The Four Stages

ADSR stands for Attack, Decay, Sustain, and Release. Together they describe the sound from key press to key release.

Volume Time -> A D S R Attack Decay Sustain Release key down key up

Attack

How quickly the sound reaches full volume after you press the key. Short attack gives drums and plucks a clear start; long attack makes pads and strings fade in. If a part feels late, check its attack before moving the MIDI notes.

Decay

How quickly the sound drops from its peak to the sustain level. Short decay = percussive, sounds die quickly. Long decay = more gradual, natural fade after the initial hit.

Sustain

The volume level held while the key is pressed (after attack and decay). This is the only stage that's a level, not a time. Full sustain = organ-like (sound stays at full volume). Zero sustain = pluck-like (sound dies away even while holding the key).

Release

How quickly the sound fades after you let go of the key. Short release = sound stops immediately (staccato). Long release = sound lingers and trails off (reverb-like tail).

ADSR Examples

Different combinations create completely different instruments:

Piano

A: Fast D: Medium S: Medium R: Medium

Immediate attack with a natural decay that sustains while held.

Pad / Strings

A: Slow D: Slow S: High R: Long

Fades in gently, holds at a consistent level, trails off smoothly.

Pluck / Stab

A: Instant D: Short S: Zero R: Short

Instant hit that dies away quickly regardless of whether you hold the key.

Organ

A: Instant D: None S: Full R: Instant

Full volume while held, silent the instant you release. On/off like a switch.

Envelopes Beyond Volume

ADSR does not only control volume. In many synths, an envelope can modulate a parameter such as filter cutoff, pitch, or wavetable position. Filter cutoff is a particularly useful example because the envelope can change the harmonic content at the start of each note.

Filter Envelope

Controls how the filter opens and closes over time. A fast attack and medium decay on a low-pass filter creates the classic "wah" at the start of each note - bright attack that mellows quickly.

Pitch Envelope

Controls pitch over time. A very short pitch sweep at the start of a note creates a "zap" or "laser" effect. Subtle pitch envelopes add a natural feel to synth sounds.

Production Tip

If a synth sound feels lifeless, try adjusting the attack and release first. Even tiny changes - adding 20ms of attack to soften the start, or extending the release slightly so notes overlap - can make a mechanical sound feel organic. The ADSR is often more important than which waveform you choose.

Try it

Keep the harmony the same and change only the envelope shape.

Same harmony - envelope shape changes the character entirely.

Key takeaway

ADSR envelopes shape how a parameter changes over a note's lifetime. Attack and release control the edges, decay and sustain control the middle. They turn static tones into expressive, dynamic sounds.

Next: adding cyclical movement and animation to sounds - LFOs.

Hear envelope shapes in action

Starts generates notes with different velocities and lengths, showing how envelopes shape each one.